DVUI

textureClearTarget

Destroy texture made with Target.Create. After this call, this texture pointer will not be used by dvui.

Parameters

#
self:Backend
Backend
texture:dvui.Texture.Target
dvui.Texture.Target

Source

Implementation

#
pub fn textureClearTarget(self: Backend, texture: dvui.Texture.Target) void {
    return self.renderer().textureClearTarget(texture);
}