DVUI

textureFromTargetTemp

Get a temporary drawable texture from this target, as if made by textureCreate and then passed to textureDestroyLater. target is not destroyed.

Parameters

#
self:Backend
Backend
target:dvui.TextureTarget
dvui.TextureTarget

Source

Implementation

#
pub fn textureFromTargetTemp(self: Backend, target: dvui.TextureTarget) TextureError!dvui.Texture {
    return self.renderer().textureFromTargetTemp(target);
}