textureFromTargetTemp
Get a temporary drawable texture from this target, as if made by
textureCreate and then passed to textureDestroyLater. target is not
destroyed.
Parameters
- self:Backend
- Backend
- target:dvui.TextureTarget
- dvui.TextureTarget
Source
Implementation
pub fn textureFromTargetTemp(self: Backend, target: dvui.TextureTarget) TextureError!dvui.Texture {
return self.renderer().textureFromTargetTemp(target);
}