textureDestroy
Destroy texture made with textureCreate. After this call, this texture
pointer will not be used by dvui.
Parameters
- self:Backend
- Backend
- texture:dvui.Texture
- dvui.Texture
Source
Implementation
pub fn textureDestroy(self: Backend, texture: dvui.Texture) void {
// std.debug.print("destroy ptr {} w: {}, h:{}\n", .{ @intFromPtr(texture.ptr), texture.width, texture.height });
return self.renderer().textureDestroy(texture);
}