DVUI

textureCreateTarget

Create a dvui.Texture that can be rendered to with renderTarget. The returned pointer is what will later be passed to drawClippedTriangles.

Parameters

#
self:Backend
Backend
options:dvui.Texture.CreateOptions
dvui.Texture.CreateOptions

Source

Implementation

#
pub fn textureCreateTarget(self: Backend, options: dvui.Texture.CreateOptions) TextureError!dvui.TextureTarget {
    return self.renderer().textureCreateTarget(options);
}