textureUpdateSubRect
Update a sub-rectangle of a texture from raw PMA pixel data.
The full pixel buffer must be passed (same as for update); only the
rows/columns within the given rect will be uploaded.
Falls back to a full update if the backend does not support sub-rect
updates.
Only valid between Window.begin and Window.end.
Parameters
- tex:*Texture
- *Texture
- pma:[*]const u8
- [*]const u8
- x:u32
- u32
- y:u32
- u32
- w:u32
- u32
- h:u32
- u32