RenderTextureOptions
Fields
- rotation:f32
- f32
- colormod:Color
- Color
- corners:CornerRect
- CornerRect
- uv:Rect
- Rect
- uv_rect:?Rect.Physical
- ?Rect.Physical
- background_color:?Color
- ?Color
- debug:bool
- bool
- fade:f32
Size (physical pixels) of fade to transparent centered on the edge.