DVUI

textureAddToCache

See Texture.Cache.add

Only valid between Window.beginand Window.end.

Parameters

#
key:Texture.Cache.Key
Texture.Cache.Key
texture:Texture
Texture

Source

Implementation

#
pub fn textureAddToCache(key: Texture.Cache.Key, texture: Texture) void {
    currentWindow().texture_cache.add(currentWindow().gpa, key, texture) catch |err| {
        dvui.logError(@src(), err, "Could not add texture with key {x} to cache", .{key});
        return;
    };
}