renderStats
RenderStats from the last completed frame: draw calls, triangles,
vertices, texture binds, and textures created. Counters are reset at the
start of each frame and snapshotted once rendering finishes, so this is
stable to read at any point in the frame loop.
Parameters
- self:*const Self
- *const Self
Source
Implementation
pub fn renderStats(self: *const Self) RenderStats {
return self.render_stats_last;
}