addEventTextSelect
Add an event that represents text being selected.
This can be called outside begin/end. You should add all the events for a frame either before begin() or just after begin() and before calling normal dvui widgets. end() clears the event list.
Parameters
- self:*Self
- *Self
- opts:AddEventTextSelectOptions
- AddEventTextSelectOptions
Source
Implementation
pub fn addEventTextSelect(self: *Self, opts: AddEventTextSelectOptions) std.mem.Allocator.Error!bool {
self.positionMouseEventRemove();
self.event_num += 1;
try self.events.append(self.arena(), Event{
.num = self.event_num,
.evt = .{
.text = .{ .action = .{ .selection = .{
.start = opts.start,
.end = opts.end,
} } },
},
.target_windowId = self.subwindows.focused_id,
.target_widgetId = opts.target_id orelse if (self.subwindows.focused()) |sw| sw.focused_widget_id else null,
});
const ret = (self.data().id != self.subwindows.focused_id);
try self.positionMouseEventAdd();
return ret;
}