DVUI

renderImage

Calls renderTexture with the texture created from source

Only valid between Window.beginand Window.end.

Parameters

#
source:ImageSource
ImageSource
rs:RectScale
RectScale
opts:TextureOptions
TextureOptions

Source

Implementation

#
pub fn renderImage(source: ImageSource, rs: RectScale, opts: TextureOptions) (Backend.TextureError || StbImageError)!void {
    if (rs.s == 0) return;
    if (dvui.clipGet().intersect(rs.r).empty()) return;
    try renderTexture(try source.getTexture(), rs, opts);
}