DVUI

TextureOptions

Fields

#
rotation:f32
f32
colormod:Color
Color
corners:CornerRect
CornerRect
uv:Rect
Rect
uv_rect:?Rect.Physical
?Rect.Physical
background_color:?Color
?Color
debug:bool
bool
fade:f32

Size (physical pixels) of fade to transparent centered on the edge.