clear
Clear to transparent (all zero).
Only valid between Window.beginand Window.end.
Parameters
- self:Target
- Target
Source
Implementation
pub fn clear(self: Target) void {
dvui.currentWindow().backend.textureClearTarget(self);
}Clear to transparent (all zero).
Only valid between Window.beginand Window.end.
Source
pub fn clear(self: Target) void {
dvui.currentWindow().backend.textureClearTarget(self);
}