reset
Clear queued selection events. must be called each frame before being used.
Parameters
- self:*SelectionInfo
- *SelectionInfo
Source
Implementation
pub fn reset(self: *SelectionInfo) void {
self.sel_events = .empty;
}Clear queued selection events. must be called each frame before being used.
Source
pub fn reset(self: *SelectionInfo) void {
self.sel_events = .empty;
}