pitchFactor
Parameters
- self:TexturePixelFormat
- TexturePixelFormat
Source
Implementation
pub fn pitchFactor(self: TexturePixelFormat) u32 {
return switch (self) {
.rgba_32,
.argb_32,
.bgra_32,
.abgr_32,
.rgbx_32,
.xrgb_32,
.bgrx_32,
.xbgr_32,
.rgba_8_8_8_8,
.argb_8_8_8_8,
.bgra_8_8_8_8,
.abgr_8_8_8_8,
.rgbx_8_8_8_8,
.xrgb_8_8_8_8,
.bgrx_8_8_8_8,
.xbgr_8_8_8_8,
=> 4,
.fourcc_yv12,
.fourcc_iyuv,
=> 1,
.fourcc_yuy2,
.fourcc_uyvy,
.fourcc_yvyu,
=> 2,
};
}