DVUI

appendTriangles

Triangles must be counter-clockwise (y going down) to avoid backface culling

Asserts that points is a multiple of 3

Parameters

#
self:*Builder
*Builder
points:[]const Vertex.Index
[]const Vertex.Index

Source

Implementation

#
pub fn appendTriangles(self: *Builder, points: []const Vertex.Index) void {
        std.debug.assert(points.len % 3 == 0);
        self.indices.appendSliceAssumeCapacity(points);
    }