init
It's expected to call this when self is undefined
Parameters
- self:*ScaleWidget
- *ScaleWidget
- src:std.builtin.SourceLocation
- std.builtin.SourceLocation
- init_opts:InitOptions
- InitOptions
- opts:Options
- Options
Source
Implementation
pub fn init(self: *ScaleWidget, src: std.builtin.SourceLocation, init_opts: InitOptions, opts: Options) void {
const defaults = Options{ .name = "Scale" };
const wd = WidgetData.init(src, .{}, defaults.override(opts));
self.* = .{
.wd = wd,
.init_options = init_opts,
.touchPoints = dvui.dataGetPtrDefault(null, wd.id, "_touchPoints", [2]?dvui.Point.Physical, .{ null, null }),
};
if (self.init_options.scale) |init_s| {
self.scale = init_s;
} else {
self.scale = dvui.dataGetPtrDefault(null, self.data().id, "_scale", f32, 1.0);
}
dvui.parentSet(self.widget());
self.data().register();
self.data().borderAndBackground(.{});
}