init
It's expected to call this when self is undefined
Parameters
- self:*ContextWidget
- *ContextWidget
- src:std.builtin.SourceLocation
- std.builtin.SourceLocation
- init_opts:InitOptions
- InitOptions
- opts:Options
- Options
Source
Implementation
pub fn init(self: *ContextWidget, src: std.builtin.SourceLocation, init_opts: InitOptions, opts: Options) void {
const defaults = Options{ .name = "Context" };
self.* = .{
.wd = WidgetData.init(src, .{}, defaults.override(opts).override(.{ .rect = dvui.parentGet().data().contentRectScale().rectFromPhysical(init_opts.rect) })),
.init_options = init_opts,
.winId = dvui.subwindowCurrentId(),
};
if (dvui.focusedWidgetIdInCurrentSubwindow()) |fid| {
if (fid == self.wd.id) {
self.focused = true;
}
}
if (dvui.dataGet(null, self.data().id, "_activePt", Point.Natural)) |a| {
self.activePt = a;
}
if (dvui.dataGet(null, self.data().id, "_hold", HoldState)) |h| {
self.hold = h;
}
dvui.parentSet(self.widget());
self.prev_menu_root = dvui.MenuWidget.Root.set(.{ .ptr = self, .close = menu_root_close });
self.data().register();
self.data().borderAndBackground(.{});
}